feige
2023-05-19 b8f0a1e03704d02eb6b4bd0cdb14b71f4cb13d35
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import { VectorArray } from '../../core/vector';
import PathProxy from '../../core/PathProxy';
export declare function buildPath(ctx: CanvasRenderingContext2D | PathProxy, shape: {
    points: VectorArray[];
    smooth?: number;
    smoothConstraint?: VectorArray[];
}, closePath: boolean): void;